Matteo Taramelli

  .Visual Arts  .Computational Design  .Architecture  .Teaching  .Scenography  .Video  .3D  .Creative Coding


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Matteo Taramelli is an architect, computational designer, and visual artist working across fine arts, design, performance, visual media, and events. His practice focuses on spatial installations, scenography, the moving image, and generative imagery, combining digital processes with material craftsmanship.

Still Walking
multimedia performance




Through the lens of performance, Still Walking brings algorithmic structures and digital enclosures into a live, physical space. Set within an artificial wellness center, the piece stages a system of perpetual motion where performers embody the repetition and control embedded in digital culture. A fusion of live electronic music, video, and choreographed movement, the work unfolds in a hypnotic rhythm, reflecting on the influence of automated systems on human agency. The performance has also been adapted into a participatory live-streaming format.



Ambulacri

video art


A modular video project exploring algorithm-driven social dynamics and digital enclosures. Through surreal and ironic snapshots, Ambulacri explores the phenomenon of echo chambers where communication loops reinforce homogeneity, and movement unfolds within a system designed to remain static. Blurring the line between simulation and reality, the work reflects on how digital structures shape perception, behavior, and contemporary existence. 



1000 Serpentinen Angst
video scenography


1000 Serpentinen Angst stages the fragmented journey of a young Black woman born in the GDR, unfolding across shifting times, places, and generations. Multi-channel video projections transform the stage into evolving landscapes, blending abstract environments, architecture, and natural imagery. Integrated into a sculptural scenography, the visuals dynamically layer geometric forms, textures, and digital animations, creating an immersive visual language.



Far Side Compilation
scenography



The Far Side Compilation is a triptych of performative installations blending mythology, technology, and internet culture. For two episodes of the trilogy, I designed scenographies that shaped the performance space—a sneaker shop repurposed as a shelter for homeless gods and a mini-golf course transformed into a ritual-like setting. These environments provided a visual and spatial framework for the unfolding narratives.



Flipper
video scenography


Flipper is a theater piece that blends irony and surreal imagery to explore themes of animal cruelty, gender identity, and exploitation in the entertainment industry. The scenography is shaped by dynamic video projections, where shifting monochrome patterns create a hypnotic interplay of confinement, rhythm, and repetition. Serving as both a backdrop and an active participant in the narrative, the projections shape the performance’s evolving atmosphere between tension, playfulness, and spectacle.



Playground
video scenography


A performance where black-and-white video projections serve as a dynamic interface between movement and live electronic music. Featuring ironic AI-driven tutorials on moral codes, the visuals unfold in geometric compositions and coded patterns, evolving in direct correlation with sound. As the performance progresses, the projections grow in complexity, mirroring the increasing intensity of the choreography and music.



Clash of Gods
video scenography



A multidisciplinary performance blending theater, dance, DJ sets, and audiovisual media, Clash of Gods stages a battle between two deities debating the state of the world. Integrated into the scenography, the video projections interact with sound, narrative, and choreography. A shifting digital collage of animations, found footage, and synchronized subtitles, the visuals draw from internet trends, commercial aesthetics, and mass media, heightening the grotesque sensory assault of the performance.



Cellular Scapes
video performance


A live video installation exploring self-organizing digital systems through generative algorithms. Shifting geometries and evolving patterns emerge, stabilize, and dissolve in continuous transformation, creating a hypnotic, suspended atmosphere. In monochrome black and white, the visuals oscillate between structured grids and fluid motion.



Potentially Uninhabitable Worlds
art & science


Potentially Uninhabitable Worlds explores the intersection of planetary science, architecture, and speculative futures through a dialogue with researcher Adomas Valantinas. Combining scientific data from Mars with abstract architectural forms, the video installation reflects on the search for life beyond Earth, the challenges of inhabiting extreme environments, and the unsettling parallels between Mars and a future Earth shaped by ecological collapse.



Crossing Perspectives
video installation


A two-channel video installation exploring perspectivism through shadow play, where a 3D stage is simultaneously expanded and flattened onto two projections. As performers manipulate lamps and modular elements, shifting shadows and reflections generate multiple interpretations of the same scene blurring the boundaries between space, light, and perception.



Klaxon
audiovisual composition

A fictional microscopic ecosystem unfolds in this music video for Klaxon, inspired by Rea’s sound composition. Hand-drawn digital organisms with clumsy, playful movements drift through abstract environments, guided by shifting gravity and structural elements. The pixelated aesthetic humorously evokes a low-resolution scientific observation.



August 22
audivisual composition


An audiovisual composition exploring the tension between stark geometric forms and turbulent organic motion. Black figures shift like shadows across a glowing field of flesh-red tones, moving through an unstable, fluid environment. Driven by a relentless rhythmic system, the work unfolds in cycles of repetition and transformation, creating a hypnotic state of sustained tension.



Skiazug
music video


A music video for Melker’s Skiazug, transforming footage of acrobatic ski competitions into a digital choreography. Through repositioning and layering, the athletes’ movements break from their original context, forming rhythmic patterns within a geometric composition. The interplay of repetition and shifting alignments creates a dynamic visual system where human motion merges with abstraction.



Unlush Invites
transdisciplinary events

A Bern-based collective dedicated to transdisciplinary events, Unplush Invites created fluid spaces where sound, performance, and visual arts converged, dissolving boundaries between theaters, clubs, and art spaces. Through collaboration and dialogue, it cultivated uncanny atmospheres and cultural hybridity, offering audiences immersive and playful artistic experiences.



SELECTED CONTRIBUTIONS
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