Matteo Taramelli

  .Visual Arts  .Computational Design  .Architecture  .Teaching  .Scenography  .Video  .3D  .Creative Coding


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Matteo Taramelli is an architect, computational designer, and visual artist working across fine arts, design, performance, visual media, and events. His practice focuses on spatial installations, scenography, the moving image, and generative imagery, combining digital processes with material craftsmanship.

Cellular Scapes
video performance



A live video installation exploring self-organizing digital systems through generative algorithms. Shifting geometries and evolving patterns emerge, stabilize, and dissolve in continuous transformation, creating a hypnotic, suspended atmosphere. In monochrome black and white, the visuals oscillate between structured grids and fluid motion.


Cellular Scapes is a live video performance that explores self-organizing digital systems through generative algorithms based on cellular automata. The visuals, entirely monochrome in black and white, evolve dynamically through programmed rules that govern the interaction between individual pixels. Rather than following a predetermined composition, each scene unfolds autonomously, creating ever-changing formations shaped by localized interactions within a structured grid.  The video projections combine animated elementary geometries with dense digital textures, where shifting and sliding shapes influence pixel movement, triggering new reactions within the cellular automata. Each scene operates under slightly different rules and parameters, altering how the environment responds. The visuals transition between distinct configurations—sometimes highly pixelated and rigidly digital, at other times fluid and organic, crystalline, linear, or wave-like. The performance unfolds in long cycles of repetition and transformation, creating a hypnotic and suspended atmosphere. Some sequences progress with extreme slowness, evoking a sensation of waiting, as large masses oscillate endlessly under invisible gravitational forces. In other moments, shrinking and expanding shapes generate subtle variations in composition, playfully behaving like living elements within a fictional microscopic world. This perpetual motion, caught between structured order and organic flow, reinforces a sense of time being stretched and dissolved. Aesthetically, the work is rooted in a pure, graphic language, playing with two-dimensional compositions that recall early experimental moving images. The interplay of form, motion, and contrast creates a visual landscape that is at once minimal and complex, evoking the precision of algorithmic systems while embracing the unpredictability of emergent behavior. Presented as both a video installation and a live performance, Cellular Scapes has been shown at various venues and electronic music festivals, immersing audiences in an evolving field of structured algorithms and ever-shifting digital landscapes.

two-channels video projection
video format: 3840x1920
live performance and installation

digital animations
generative graphics

10.2016. Dampfzentrale, Bern (CH)
04.2017. Frison, Friburg (CH)
08.2017. Signal Festival, Nikola-Lenivets (RU)
10.2017. Mad Scientist Festival, Zurich (CH)
11.2017. City Trance, Bern (CH)
05.2018. Rhizom Festival, Zurich (CH)






Credits—
Adaptation of the video performance has been presented at Signal Festival 2017 on the stage designed and created by Sila Sveta.