Matteo Taramelli

  .Visual Arts  .Computational Design  .Architecture  .Teaching  .Scenography  .Video  .3D  .Creative Coding


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Matteo Taramelli is an architect, computational designer, and visual artist working across fine arts, design, performance, visual media, and events. His practice focuses on spatial installations, scenography, the moving image, and generative imagery, combining digital processes with material craftsmanship.

@ Zimoun Studio
kinetic installations, sound art


Zimoun Studio creates kinetic sound installations where mechanical repetition and variation generate evolving soundscapes. As an artist assistant and executive director, I contributed to the development, fabrication, and installation of these works, leading a team in prototyping kinetic sculptures, handling technical design and planning, and producing visualizations and video documentation. I also created video artworks and animations, and managed teams of technicians and volunteers for on-site installations in museums and art spaces.



@ A Normal Working Day
visual and performing arts


A-Normal-Working-Day (ANWD) is a transdisciplinary art collective that develops performances, spatial installations, video compositions, and branded objects with a distinct visual identity. As a visual artist and creative coder, I contributed through video artworks, digital graphics, algorithmic patterns, and immersive installations, exploring the intersection of human movement, geometric structures, and scenographic space. My work combined coded visuals, video compositing, and 3D visualizations, shaping dynamic environments where patterns, human figures, and scenographic elements merged into a cohesive artistic language.



@ Julien Charriere Studio
kunst und bau

Not to Get Lost is a public artwork by Julian Charrière, commissioned by EMPA for a new research campus in Dübendorf, Switzerland. The installation features a monumental composition of erratic boulders, shaped by glacial movement and framed by a network of metal wedges, referencing both geological history and stone masonry traditions. As a freelancer for Studio Julian Charrière, Matteo Taramelli developed algorithmic design techniques to precisely arrange the metal elements across the stones and ground. He collaborated with stonemasons to oversee fabrication, utilizing custom digital tools to streamline the design process, automate technical documentation for installation, and generate CNC files for stone drilling.



WORKS
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